
You can also now take screenshots from inside Screen Collab by adjusting your viewpoint and selecting the icon in the bottom right of the screen. These exported files can be found under Cloud Exports in Landing Pad, where you can view or download them to your device. You can have control over export settings such as units, axis, mirror plane and file format. When viewing a room and its files in Screen Collab, you now have the ability to export them. You can only leave comments, reply to threads, and mark comments as resolved on desktop in Screen Collab, but when you’re in VR you can still view them so all the feedback is available in your room to help inform the next iterations of your design. When someone replies to a comment or starts a thread in a room you have access to, you’ll be notified via email that there’s new feedback that’s been added. Comments and repliesĬomments can now be part of a thread, to keep the conversation going and gather additional feedback on the same topic. However, you have the option to present without the clutter of tools appearing on your screen by toggling the UI in the screen app off or on this is done using the tab key on your keyboard. The added capabilities introduced to the screen app have added icons to the UI. We’ve made some updates in this space to improve the experience and support even more participation and meaningful feedback. With Gravity Sketch you can invite others to view and share feedback on your creations via their desktop, or present from your screen - this is referred to as Screen Collab. Throughout the process of designing a product, we know you need to be able to maintain communication with team members and stakeholders this helps shape and iterate on ideas as quickly as possible… but not everyone has access to a VR headset all the time.

You can see the full list of changes, updates and bug fixes in our release notes, but let’s take a look at some of the highlights of what’s inside… Getting input on your designs Last week saw a large Gravity Sketch update rolled out across the VR app and Screen Collab as we reacted to consistent feedback from the community.

The workflows we see the Gravity Sketch community adopting, and the valuable feedback they continue to provide are the keys to where we go next with the product, and the latest features that you can get your hands on.
